Home:: Sports over a Distance: Animation

Exertion Interfaces

Summary

Motivation

Definition

Sports over a Distance

Breakout for Two

Animation

Setup

Rules

Alternative Sports

Alternative Games

Transmitting Exertion

Benefits

Technical Details

Ball Detection

Study

Procedure

Non-exertion

Prisoner's Dilemma

Questionnaire

Graphs

Results

Future

Image Gallery

Video

Publications

Acknowledgements

When a team outgrows individual performance and learns team confidence, excellence becomes a reality.

Joe Paterno
American Heritage, 1998

Animation

Semi-transparent blocks are overlaid on the video stream, which each player has to strike in order to score. These virtual blocks are connected over the network, meaning they are shared between the locations. If one person hits a block, this block disappears for both players, revealing more of the video-conference screen.

The goal is to hit every block before the other player hits them, and the player who hits the most blocks wins the game.The score is always visible in the upper left and right corner of the projection. When the last block is hit, the players are presented a message saying that they either won or lost.

You lose! Screenshot of the videoconference